Current software interfaces fail to incorporate historical data from user interaction into their design. While some systems exhibit a minimalist use of history in the form of undo...
— Using a game-theoretic model combined with the evolutionary model, we investigate the conditions under which the desirable interaction rules will evolve and sustain in various ...
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Abstract— Encounter-based network is a frequentlydisconnected wireless ad-hoc network requiring immediate neighbors to store and forward aggregated data for information dissemina...
Abstract. In 1973 R. Thomas introduced a logical approach to modeling and analysis of bioregulatory networks. Given a set of Boolean functions describing the regulatory interaction...