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» The Dynamics of Multi-Agent Reinforcement Learning
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NIPS
1994
14 years 11 months ago
Generalization in Reinforcement Learning: Safely Approximating the Value Function
To appear in: G. Tesauro, D. S. Touretzky and T. K. Leen, eds., Advances in Neural Information Processing Systems 7, MIT Press, Cambridge MA, 1995. A straightforward approach to t...
Justin A. Boyan, Andrew W. Moore
CEC
2010
IEEE
14 years 10 months ago
Learning to overtake in TORCS using simple reinforcement learning
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
Daniele Loiacono, Alessandro Prete, Pier Luca Lanz...
ICML
2002
IEEE
15 years 10 months ago
Reinforcement Learning and Shaping: Encouraging Intended Behaviors
We explore dynamic shaping to integrate our prior beliefs of the final policy into a conventional reinforcement learning system. Shaping provides a positive or negative artificial...
Adam Laud, Gerald DeJong
68
Voted
IROS
2009
IEEE
154views Robotics» more  IROS 2009»
15 years 4 months ago
Consideration on robotic giant-swing motion generated by reinforcement learning
—This study attempts to make a compact humanoid robot acquire a giant-swing motion without any robotic models by using reinforcement learning; only the interaction with environme...
Masayuki Hara, Naoto Kawabe, Naoki Sakai, Jian Hua...
ACMACE
2006
ACM
15 years 3 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher