This paper is a comparative study of game-theoretic solution concepts in strictly competitive multiagent scenarios, as commonly encountered in the context of parlor games, competi...
Felix Brandt, Felix A. Fischer, Paul Harrenstein, ...
— Calibrating the parameters of an evolutionary algorithm (EA) is a laborious task. The highly stochastic nature of an EA typically leads to a high variance of the measurements. ...
We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranki...
We study the recognized open problem of designing revenuemaximizing combinatorial auctions. It is unsolved even for two bidders and two items for sale. Rather than pursuing the pu...
This paper analyzes Internet diffusion among organizations, based on daily observation of the registration of second level domain names under the ".it" ccTLD. In particu...