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SE
2007
15 years 6 months ago
Was ist Software-Architektur? Ein Abgleich mit der Praxis
: Einige der g¨angigen Auffassungen zu ” Was ist Software-Architektur?“ stimmen nicht ¨uberein mit Beobachtungen aus der industriellen Praxis der Software-Entwicklung – so ...
Dominikus Herzberg
ICDE
2009
IEEE
173views Database» more  ICDE 2009»
16 years 6 months ago
Efficient Processing of Warping Time Series Join of Motion Capture Data
Discovering non-trivial matching subsequences from two time series is very useful in synthesizing novel time series. This can be applied to applications such as motion synthesis wh...
Yueguo Chen, Gang Chen, Ke Chen, Beng Chin Ooi
ICDE
2009
IEEE
205views Database» more  ICDE 2009»
16 years 6 months ago
Top-k Exploration of Query Candidates for Efficient Keyword Search on Graph-Shaped (RDF) Data
Keyword queries enjoy widespread usage as they represent an intuitive way of specifying information needs. Recently, answering keyword queries on graph-structured data has emerged ...
Thanh Tran, Haofen Wang, Sebastian Rudolph, Philip...
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 6 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
CHI
2006
ACM
16 years 5 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...