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» The Four Phase Method for Modelling Complex Systems
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ACMACE
2004
ACM
15 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
SIGGRAPH
1993
ACM
15 years 1 months ago
Global visibility algorithms for illumination computations
The most expensive geometric operation in image synthesis is visibility determination. Classically this is solved with hidden surface removal algorithms that render only the parts...
Seth J. Teller, Pat Hanrahan
TVCG
2011
163views more  TVCG 2011»
14 years 4 months ago
Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
DMIN
2008
190views Data Mining» more  DMIN 2008»
14 years 11 months ago
Optimization of Self-Organizing Maps Ensemble in Prediction
The knowledge discovery process encounters the difficulties to analyze large amount of data. Indeed, some theoretical problems related to high dimensional spaces then appear and de...
Elie Prudhomme, Stéphane Lallich
PPOPP
2006
ACM
15 years 3 months ago
Performance characterization of molecular dynamics techniques for biomolecular simulations
Large-scale simulations and computational modeling using molecular dynamics (MD) continues to make significant impacts in the field of biology. It is well known that simulations...
Sadaf R. Alam, Jeffrey S. Vetter, Pratul K. Agarwa...