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» The Geometry of Coin-Weighing Problems
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89
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CVGIP
2002
174views more  CVGIP 2002»
14 years 10 months ago
Computing quadric surface intersections based on an analysis of plane cubic curves
Computing the intersection curve of two quadrics is a fundamental problem in computer graphics and solid modeling. We present an algebraic method for classifying and parameterizin...
Wenping Wang, Barry Joe, Ronald N. Goldman
90
Voted
JMIV
2000
125views more  JMIV 2000»
14 years 10 months ago
Recognizing 3D Objects Using Tactile Sensing and Curve Invariants
A general paradigm for recognizing 3D objects is offered, and applied to some geometric primitives (spheres, cylinders, cones, and tori). The assumption is that a curve on the surf...
Daniel Keren, Ehud Rivlin, Ilan Shimshoni, Isaac W...
99
Voted
CGF
1998
128views more  CGF 1998»
14 years 10 months ago
Multiresolution Isosurface Extraction with Adaptive Skeleton Climbing
An isosurface extraction algorithm which can directly generate multiresolution isosurfacesfrom volume data is introduced. It generates low resolution isosurfaces, with 4 to 25 tim...
Tim Poston, Tien-Tsin Wong, Pheng-Ann Heng
93
Voted
IDA
2010
Springer
14 years 8 months ago
Three alternative combinatorial formulations of the theory of evidence
In this paper we introduce three alternative combinatorial formulations of the theory of evidence (ToE), by proving that both plausibility and commonality functions share the stru...
Fabio Cuzzolin
ICASSP
2011
IEEE
14 years 1 months ago
Adaptive N-normalization for enhancing music similarity
The N-Normalization is an efficient method for normalizing a given similarity computed among multimedia objects. It can be considered for clustering and kernel enhancement. Howev...
Mathieu Lagrange, George Tzanetakis