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SMILE
1998
Springer
15 years 9 months ago
Multi-Camera Acquisitions for High-Accuracy 3D Reconstruction
In this paper we present our global approach to accurate 3D reconstruction with a calibrated multi-camera system. In particular, we illustrate a simple and effective adaptive techn...
Federico Pedersini, Augusto Sarti, Stefano Tubaro
DAC
1994
ACM
15 years 9 months ago
Minimal Delay Interconnect Design Using Alphabetic Trees
Abstract - We propose a new algorithm for the performancedriven interconnect design problem, based on alphabetic trees. The interconnect topology is determined in a global manner a...
Ashok Vittal, Malgorzata Marek-Sadowska
SI3D
2010
ACM
15 years 9 months ago
A real-time screened-Poisson solver for interactive surface editing
We present a novel framework for editing geometric detail. Drawing on previous work in image- and geometry-processing, we show that the frequency-space filtering performed in mes...
Ming Chuang, Michael M. Kazhdan
CGI
2004
IEEE
15 years 8 months ago
Mixing Deformable and Rigid-Body Mechanics Simulation
This article presents a new method to achieve heterogeneous physical simulation, within the same global system, of both deformable and rigid-bodies objects, whatever their intrins...
Julien Lenoir, Sylvère Fonteneau
AAAI
2008
15 years 7 months ago
Loop Formulas for Logic Programs with Arbitrary Constraint Atoms
We formulate loop formulas for logic programs with arbitrary constraint atoms, for the semantics based on conditional satisfaction. This provides a method for answer set computati...
Jia-Huai You, Guohua Liu