Unlike machines, we humans are prone to boredom when we perform routine activities for long periods of time. Workers’ mental engagement in boring tasks diminishes, which eventua...
Dvijesh Shastri, Yuichi Fujiki, Ross Buffington, P...
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
The problem we consider in this paper is to take a single two-dimensional image containing a human body, locate the joint positions, and use these to estimate the body configurati...
This paper proposes a new approach for the human motion analysis. The main contribution comes from the proposed representation of the human body. Most of already existing systems ...
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...