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SIGGRAPH
2010
ACM
15 years 2 months ago
Apparent layer operations for the manipulation of deformable objects
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Takeo Igarashi, Jun Mitani
UIST
2004
ACM
15 years 3 months ago
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
Seok-Hyung Bae, Takahiro Kobayash, Ryugo Kijima, W...
ICRA
2006
IEEE
104views Robotics» more  ICRA 2006»
15 years 3 months ago
Graphical Singularity Analysis of Planar Parallel Manipulators
- This paper introduces a new approach to identify singularities of planar parallel manipulators (PPMs). This method is based on Maxwell’s reciprocal figure theory which establis...
Amir Degani, Alon Wolf
SI3D
2003
ACM
15 years 2 months ago
Direct manipulation of interactive character skins
Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
Alex Mohr, Luke Tokheim, Michael Gleicher
SIGGRAPH
2010
ACM
15 years 2 months ago
Image warps for artistic perspective manipulation
Painters and illustrators commonly sketch vanishing points and lines to guide the construction of perspective images. We present a tool that gives users the ability to manipulate ...
Robert Carroll, Aseem Agarwala, Maneesh Agrawala