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NETGAMES
2003
ACM
15 years 3 months ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
ACMIDC
2011
14 years 1 months ago
Pop goes the cell phone: asynchronous messaging for preschoolers
This paper outlines a series of experiments to develop asynchronous messaging systems for preschool aged children. Three unique systems build on a foundational design called Toast...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Koi...
CVPR
2011
IEEE
14 years 5 months ago
Learning Message-Passing Inference Machines for Structured Prediction
Nearly every structured prediction problem in computer vision requires approximate inference due to large and complex dependencies among output labels. While graphical models prov...
Stephane Ross, Daniel Munoz, J. Andrew Bagnell
FMICS
2007
Springer
15 years 3 months ago
An Approach to Formalization and Analysis of Message Passing Libraries
Message passing using libraries implementing the Message Passing Interface (MPI) standard is the dominant communication mechanism in high performance computing (HPC) applications. ...
Robert Palmer, Michael Delisi, Ganesh Gopalakrishn...
COLING
2008
14 years 11 months ago
An Improved Hierarchical Bayesian Model of Language for Document Classification
This paper addresses the fundamental problem of document classification, and we focus attention on classification problems where the classes are mutually exclusive. In the course ...
Ben Allison