Monte-Carlo Tree Search is now a well established algorithm, in games and beyond. We analyze its scalability, and in particular its limitations, and the implications in terms of pa...
ABSTRACT. The computationally challenging problem of reconstructing the phylogeny of a set of contemporary data, such as DNA sequences or morphological attributes, was treated by a...
Ana Estela Antunes da Silva, Wilfredo J. Puma-Vill...
In this paper, we discuss and compare several policies to place replicas in tree networks, subject to server capacity and Quality of Service (QoS) constraints. The client requests ...
We propose an approach to speeding up object detection, with an emphasis on settings where multiple object classes are being detected. Our method uses a segmentation algorithm to ...
Computational phylogeny is a challenging application even for the most powerful supercomputers. It is also an ideal candidate for benchmarking emerging multiprocessor architecture...
Filip Blagojevic, Alexandros Stamatakis, Christos ...