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» The Networked Common Goods Game
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CSE
2009
IEEE
15 years 4 months ago
The Formation of Task-Oriented Groups: Exploring Combat Activities in Online Games
— Advanced communication technologies enable strangers to work together on the same tasks or projects in virtual environments. Understanding the formation of taskoriented groups ...
Yun Huang, Mengxiao Zhu, Jing Wang, Nishith Pathak...
UIST
2010
ACM
14 years 7 months ago
Eden: supporting home network management through interactive visual tools
As networking moves into the home, home users are increasingly being faced with complex network management chores. Previous research, however, has demonstrated the difficulty many...
Jeonghwa Yang, W. Keith Edwards, David Haslem
GI
2003
Springer
15 years 2 months ago
Strategic Simulation Games to foster Policy Development for Critical Infrastructure Protection
: Strategic Simulation Games have become an important element of policy development in the context of Critical Infrastructure Protection (CIP). They foster the network between all ...
Matthias Holenstein, Daniel Bircher
ECAI
2004
Springer
15 years 2 months ago
A Risk-Based Bidding Strategy for Continuous Double Auctions
We develop a novel bidding strategy that software agents can use to buy and sell goods in Continuous Double Auctions (CDAs). Our strategy involves the agent forming a bid or ask by...
Perukrishnen Vytelingum, Rajdeep K. Dash, Esther D...
IPPS
2007
IEEE
15 years 3 months ago
A Scalable Cluster Algorithm for Internet Resources
Applications such as parallel computing, online games, and content distribution networks need to run on a set of resources with particular network connection characteristics to ge...
Chuang Liu, Ian T. Foster