In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
In this paper we present a package for implementing exact kinetic data structures built on objects which move along polynomial trajectories. We discuss how the package design was ...
Daniel Russel, Menelaos I. Karavelas, Leonidas J. ...
This paper considers trajectory planning problems for autonomous robots in information gathering tasks. The objective of the planning is to maximize the information gathered withi...
Cindy Leung, Shoudong Huang, Ngai Ming Kwok, Gamin...
In this paper we consider a game-theoretic dynamic model describing the exploitation of a renewable resource. Our model is based on a Cournot oligopoly game where n profit-maximizi...
Gian Italo Bischi, Michael Kopel, Ferenc Szidarovs...
Abstract. This paper presents a novel method to the analysis of human-arm motion, in particular improving the efficiency of conventional motion recognition algorithms. Contrary to...