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VR
2007
IEEE
15 years 8 months ago
Muddleware for Prototyping Mixed Reality Multiuser Games
We present Muddleware, a communication platform designed for mixed reality multi-user games for mobile, lightweight clients. An approach inspired by Tuplespaces, which provides de...
Dieter Wagner, Dieter Schmalstieg
130
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EWSA
2004
Springer
15 years 7 months ago
ArchWare: Architecting Evolvable Software
This paper gives an overview of the ArchWare European Project1 . The broad scope of ArchWare is to respond to the ever-present demand for software systems that are capable of accom...
Flávio Oquendo, Brian Warboys, Ronald Morri...
FAST
2011
14 years 5 months ago
Capo: Recapitulating Storage for Virtual Desktops
Shared storage underlies most enterprise VM deployments because it is an established technology that administrators are familiar with and because it good job of protecting data. H...
Mohammad Shamma, Dutch T. Meyer, Jake Wires, Maria...
CACM
2011
84views more  CACM 2011»
14 years 9 months ago
Using simple abstraction to reinvent computing for parallelism
ple abstraction encapsulating the desired interface between programmers and system builders. Using Simple ion to Reinvent Computing for Parallelism doi:10.1145/1866739.1866757 abst...
Uzi Vishkin
ICML
2004
IEEE
16 years 2 months ago
Using relative novelty to identify useful temporal abstractions in reinforcement learning
lative Novelty to Identify Useful Temporal Abstractions in Reinforcement Learning ?Ozg?ur S?im?sek ozgur@cs.umass.edu Andrew G. Barto barto@cs.umass.edu Department of Computer Scie...
Özgür Simsek, Andrew G. Barto