We propose a multi-object multi-camera framework for tracking large numbers of tightly-spaced objects that rapidly move in three dimensions. We formulate the problem of finding co...
Zheng Wu, Nickolay I. Hristov, Tyson L. Hedrick, T...
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
This paper presents a method for fully automatic and robust estimation of two-view geometry, autocalibration, and 3D metric reconstruction from point correspondences in images take...
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ...
Michael Goesele, Jens Ackermann, Simon Fuhrmann, C...
This paper presents a linear algorithm for the simultaneous computation of 3D points and camera positions from multiple perspective views, based on having four points on a referen...