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» The Rules of Virtual Groups
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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 9 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
DIS
2009
Springer
15 years 5 months ago
A Dialectic Approach to Problem-Solving
We analyze the dynamics of problem-solving in a framework which captures two key features of that activity. The first feature is that problem-solving is a social game where a numb...
Éric Martin, Jean Sallantin
EKAW
2004
Springer
15 years 4 months ago
ConEditor: Tool to Input and Maintain Constraints
We present a tool which helps domain experts capture and maintain constraints. The tool displays parts of an ontology (as classes, sub-classes and properties) in the form of a tree...
Suraj Ajit, Derek H. Sleeman, David W. Fowler, Dav...
ALDT
2011
Springer
200views Algorithms» more  ALDT 2011»
13 years 11 months ago
Vote Elicitation with Probabilistic Preference Models: Empirical Estimation and Cost Tradeoffs
A variety of preference aggregation schemes and voting rules have been developed in social choice to support group decision making. However, the requirement that participants provi...
Tyler Lu, Craig Boutilier
CHI
2006
ACM
15 years 11 months ago
Tabletop sharing of digital photographs for the elderly
We have recently begun to see hardware support for the tabletop user interface, offering a number of new ways for humans to interact with computers. Tabletops offer great potentia...
Trent Apted, Judy Kay, Aaron J. Quigley