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ACII
2007
Springer
15 years 3 months ago
Perception of Emotions from Static Postures
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Ahmad S. Shaarani, Daniela M. Romano
ITS
2000
Springer
93views Multimedia» more  ITS 2000»
15 years 2 months ago
Training Teams with Collaborative Agents
Training teams is an activity that is expensive, time-consuming, hazardous in some cases, and can be limited by availability of equipment and personnel. In team training, the focus...
Michael S. Miller, Jianwen Yin, Richard A. Volz, T...
SCA
2007
15 years 1 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
CANDC
2005
ACM
15 years 29 days ago
The amateur creator
Important design problems are raised in developing software for amateur users, a group distinguished here from novices. The authors argue that these design problems can be approac...
Stephen Boyd Davis, Magnus Moar
90
Voted
CSCW
2008
ACM
15 years 24 days ago
Can you ever trust a wiki?: impacting perceived trustworthiness in wikipedia
Wikipedia has become one of the most important information resources on the Web by promoting peer collaboration and enabling virtually anyone to edit anything. However, this mutab...
Aniket Kittur, Bongwon Suh, Ed H. Chi