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97
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NETGAMES
2006
ACM
15 years 4 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
100
Voted
ACMACE
2005
ACM
15 years 4 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
93
Voted
ICMI
2004
Springer
129views Biometrics» more  ICMI 2004»
15 years 4 months ago
Multimodal transformed social interaction
Understanding human-human interaction is fundamental to the long-term pursuit of powerful and natural multimodal interfaces. Nonverbal communication, including body posture, gestu...
Matthew Turk, Jeremy N. Bailenson, Andrew C. Beall...
79
Voted
IJVR
2006
116views more  IJVR 2006»
14 years 11 months ago
New Directions in 3D User Interfaces
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...
MEDES
2010
ACM
14 years 5 months ago
Brazilian public software: beyond sharing
This work presents a case of an innovative Brazilian experience of use of free software in public administration as an emergent ecosystem, and the attempt to establish a quality f...
A. M. Alves, Marcelo Schneck de Paula Pessôa