Cost-effective engineering and evolution of complex software must involve the different stakeholders concurrently and collaboratively. The hard problem is providing computer suppo...
Authoring of multimedia content can be considered as composing media assets such as images, videos, text, and audio in time, space, and interaction into a coherent multimedia pres...
Use case diagrams (UCDs) are widely used to describe requirements and desired functionality of software products. However, UCDs are loosely linked to source code, and maintaining ...
Mark Grechanik, Kathryn S. McKinley, Dewayne E. Pe...
Although unit tests are recognized as an important tool in software development, programmers prefer to write code, rather than unit tests. Despite the emergence of tools like JUni...
Abstract. The Agile Teaching/Learning Methodology (ATLM) is a teaching/learning methodology designed for higher-education based on the best practices and ideas from the field of so...