This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Kowalski and Sergot's Event Calculus (EC) is a simple temporal formalism that, given a set of event occurrences, derives the maximal validity intervals (MVIs) over which prop...
—Robotic systems need to be able to plan control actions that are robust to the inherent uncertainty in the real world. This uncertainty arises due to uncertain state estimation,...
Lars Blackmore, Masahiro Ono, Askar Bektassov, Bri...
Clipping Web pages, namely extracting the informative clips (areas) from Web pages, has many applications, such as Web printing and e-reading on small handheld devices. Although m...
Lei Zhang, Linpeng Tang, Ping Luo, Enhong Chen, Li...
—Motion perception in immersive virtual environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel dista...
Gerd Bruder, Frank Steinicke, Phil Wieland, Markus...