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» The Tau Parallel Performance System
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147
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SI3D
1995
ACM
15 years 8 months ago
The Sort-First Rendering Architecture for High-Performance Graphics
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Carl Mueller
CODES
2010
IEEE
15 years 2 months ago
Worst-case performance analysis of synchronous dataflow scenarios
Synchronous Dataflow (SDF) is a powerful analysis tool for regular, cyclic, parallel task graphs. The behaviour of SDF graphs however is static and therefore not always able to ac...
Marc Geilen, Sander Stuijk
173
Voted
PVG
2003
IEEE
212views Visualization» more  PVG 2003»
15 years 10 months ago
SLIC: Scheduled Linear Image Compositing for Parallel Volume Rendering
Parallel volume rendering offers a feasible solution to the large data visualization problem by distributing both the data and rendering calculations among multiple computers con...
Aleksander Stompel, Kwan-Liu Ma, Eric B. Lum, Jame...
CLUSTER
2006
IEEE
15 years 11 months ago
Designing High Performance and Scalable MPI Intra-node Communication Support for Clusters
As new processor and memory architectures advance, clusters start to be built from larger SMP systems, which makes MPI intra-node communication a critical issue in high performanc...
Lei Chai, Albert Hartono, Dhabaleswar K. Panda
CLUSTER
2008
IEEE
15 years 11 months ago
High message rate, NIC-based atomics: Design and performance considerations
—Remote atomic memory operations are critical for achieving high-performance synchronization in tightly-coupled systems. Previous approaches to implementing atomic memory operati...
Keith D. Underwood, Michael Levenhagen, K. Scott H...