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WWW
2011
ACM
14 years 7 months ago
Towards liquid service oriented architectures
The advent of Cloud computing platforms, and the growing pervasiveness of Multicore processor architectures have revealed the inadequateness of traditional programming models base...
Daniele Bonetta, Cesare Pautasso
96
Voted
SAC
2010
ACM
15 years 7 months ago
Dynamic optimization of power and performance for virtualized server clusters
In this paper we present an optimization solution for power and performance management in a platform running multiple independent applications. Our approach assumes a virtualized ...
Vinicius Petrucci, Orlando Loques, Daniel Moss&eac...
99
Voted
CCECE
2006
IEEE
15 years 6 months ago
XPHEVE: An Extensible Physics Engine for Virtual Environments
Virtual Reality (VR) has gained more popularity in the recent years due to the advancements in hardware technology, an advancement that eliminated much of the limitations that VR ...
Saeid Nourian, Xiaojun Shen, Nicolas D. Georganas
103
Voted
PERCOM
2010
ACM
14 years 11 months ago
UpperWare: Bringing resources back to the system
If we expect the computer to vanish in the background, to make pervasive computing a reality, first we must be able to provide the illusion that all the user’s computers, devic...
Francisco J. Ballesteros, Gorka Guardiola, Enrique...
115
Voted
VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
14 years 11 months ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni