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» The Timed Asynchronous Distributed System Model
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NETGAMES
2005
ACM
15 years 12 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
SIGMETRICS
2008
ACM
131views Hardware» more  SIGMETRICS 2008»
15 years 6 months ago
On the design of hybrid peer-to-peer systems
In this paper, we consider hybrid peer-to-peer systems where users form an unstructured peer-to-peer network with the purpose of assisting a server in the distribution of data. We...
Stratis Ioannidis, Peter Marbach
CCS
2010
ACM
15 years 6 months ago
Detecting and characterizing social spam campaigns
Online social networks (OSNs) are popular collaboration and communication tools for millions of users and their friends. Unfortunately, in the wrong hands, they are also effective...
Hongyu Gao, Jun Hu, Christo Wilson, Zhichun Li, Ya...
LCTRTS
2010
Springer
15 years 4 months ago
Translating concurrent action oriented specifications to synchronous guarded actions
Concurrent Action-Oriented Specifications (CAOS) model the behavior of a synchronous hardware circuit as asynchronous guarded at an abstraction level higher than the Register Tran...
Jens Brandt, Klaus Schneider, Sandeep K. Shukla
IPPS
2007
IEEE
16 years 20 days ago
Availability/Consistency Balancing Replication Model
Replication combined with explicit management of data integrity constraints can be used to enhance availability of object-oriented, data-centric distributed systems when node and ...
Johannes Osrael, Lorenz Froihofer, Karl M. Gö...