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GRAPHICSINTERFACE
2007
14 years 11 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
ICCD
2005
IEEE
224views Hardware» more  ICCD 2005»
15 years 7 months ago
Algorithmic and Architectural Design Methodology for Particle Filters in Hardware
In this paper we present algorithmic and architectural methodology for building Particle Filters in hardware. Particle filtering is a new paradigm for filtering in presence of n...
Aswin C. Sankaranarayanan, Rama Chellappa, Ankur S...
PARELEC
2000
IEEE
15 years 2 months ago
Implementation of an Adaptive Reconfigurable Group Organized (ARGO) Parallel Architecture
The purpose of this paper is to demonstrate the implementation of an adaptable parallel architecture capable of system to task adaptation. The system implementation was based on X...
Lucas Szajek, Lev Kirischian
ICAC
2008
IEEE
15 years 4 months ago
An Adaptive Middleware for Supporting Time-Critical Event Response
Abstract— There are many applications where a timely response to an important event is needed. Often such response can require significant computation and possibly communication...
Qian Zhu, Gagan Agrawal
DAC
2004
ACM
15 years 11 months ago
Statistical timing analysis in sequential circuit for on-chip global interconnect pipelining
With deep-sub-micron (DSM) technology, statistical timing analysis becomes increasingly crucial to characterize signal transmission over global interconnect wires. In this paper, ...
Lizheng Zhang, Yuhen Hu, Charlie Chung-Ping Chen