In this paper we describe the Agent World Editor, a tool for designing multi-agent systems and generating executable agent code. The tool also unifies the handling of different a...
In this paper we show how the symmetry present in many linear systems can be exploited to significantly reduce the computational effort required for controller synthesis. This app...
We describe two Go programs, ¢¡¤£¦¥ and ¢¡¤§¨£ , developed by a Monte-Carlo approach that is simpler than Bruegmann’s (1993) approach. Our method is based on Abra...
The Cell BE processor provides both scalable computation power and flexibility, and it is already being adopted for many computational intensive applications like aerospace, defens...
In restructuring legacy code it may be useful to introduce a design pattern in order to add clarity to the system and thus facilitate further program evolution. We show that aspec...