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» The Virtual Environment - Another Approach
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CGF
2000
197views more  CGF 2000»
14 years 9 months ago
Modelling Virtual Cities Dedicated to Behavioural Animation
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since a complete mental model based on vision...
Gwenola Thomas, Stéphane Donikian
EDBT
2010
ACM
147views Database» more  EDBT 2010»
15 years 4 months ago
A simple (yet powerful) algebra for pervasive environments
Querying non-conventional data is recognized as a major issue in new environments and applications such as those occurring in pervasive computing. A key issue is the ability to qu...
Yann Gripay, Frédérique Laforest, Je...
PARELEC
2000
IEEE
15 years 1 months ago
Parallel Computing Environments and Methods
Recent advances in high-speed networks, rapid improvements in microprocessor design, and availability of highly performing clustering software implementations enables cost-effecti...
Ghassan Fadlallah, Michel Lavoie, Louis-A. Dessain...
HCSE
2010
14 years 8 months ago
The APEX Framework: Prototyping of Ubiquitous Environments Based on Petri Nets
Abstract. The user experience of ubiquitous environments is a determining factor in their success. The characteristics of such systems must be explored as early as possible to anti...
José Luís Silva, Óscar R. Rib...
VR
2002
IEEE
136views Virtual Reality» more  VR 2002»
15 years 2 months ago
Applications of Temporal Links: Recording and Replaying Virtual Environments
Temporal links allow recordings of multi-user sessions to be dynamically inserted into current virtual worlds in a flexible and principled way. This paper explores key application...
Chris Greenhalgh, Martin Flintham, Jim Purbrick, S...