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» The Virtual Physiological Human
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ACMACE
2006
ACM
15 years 3 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ATAL
2008
Springer
14 years 12 months ago
Politeness and alignment in dialogues with a virtual guide
Language alignment is something that happens automatically in dialogues between human speakers. The ability to align is expected to increase the believability of virtual dialogue ...
Markus de Jong, Mariët Theune, Dennis Hofs
IAT
2007
IEEE
15 years 4 months ago
Behavioral Intelligence for Geospatial Agents in Urban Environments
Existing models of virtual humans in urban settings have largely focused on algorithmic or graphical efficiency. They look realistic but are relatively lacking as experimental too...
Paul M. Torrens
CHI
2008
ACM
15 years 10 months ago
Real ethics in a virtual world
This paper investigates the ethics of the appearance and behavior of avatars in massively multi-user online communities, in particular, avatars created for virtual business intera...
Victoria McArthur
MM
2003
ACM
167views Multimedia» more  MM 2003»
15 years 3 months ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...