Sciweavers

2341 search results - page 15 / 469
» The Virtuality and Reality of Augmented Reality
Sort
View
ISMAR
2002
IEEE
15 years 6 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
ACMACE
2006
ACM
15 years 7 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
VRCAI
2004
ACM
15 years 7 months ago
Robust camera pose estimation using 2d fiducials tracking for real-time augmented reality systems
Augmented reality (AR) deals with the problem of dynamically and accurately align virtual objects with the real world. Among the used methods, vision-based techniques have advanta...
Fakhreddine Ababsa, Malik Mallem
ISMAR
2002
IEEE
15 years 6 months ago
Geometric and Photometric Registration for Real-Time Augmented Reality
This paper proposes an augmented reality system with correct representation of shading and shadow. To realize a seamless augmented reality system, we need to resolve some problems...
Masayuki Kanbara, Naokazu Yokoya
ISMAR
2009
IEEE
15 years 8 months ago
Physical-virtual tools for spatial augmented reality user interfaces
This paper presents a new user interface methodology for Spatial Augmented Reality systems. The methodology is based on a set of physical tools that are overloaded with logical fu...
Michael R. Marner, Bruce H. Thomas, Christian Sand...