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» The Visual Computing of Projector-Camera Systems
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CVPR
2010
IEEE
15 years 9 months ago
Minimum length in the tangent bundle as a model for curve completion
The phenomenon of visual curve completion, where the visual system completes the missing part (e.g., due to occlusion) between two contour fragments, is a major problem in percept...
Guy Ben-Yosef, Ohad Ben Shahar
APGV
2006
ACM
131views Visualization» more  APGV 2006»
15 years 8 months ago
Minification influences spatial judgments in virtual environments
Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
CGF
2004
93views more  CGF 2004»
15 years 4 months ago
Instant Volumetric Understanding with Order-Independent Volume Rendering
Rapid, visual understanding of volumetric datasets is a crucial outcome of a good volume rendering application, but few current volume rendering systems deliver this result. Our g...
Benjamin Mora, David S. Ebert
CHI
2006
ACM
16 years 4 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
AFRIGRAPH
2006
ACM
15 years 10 months ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers