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» The Visual Computing of Projector-Camera Systems
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IJCV
2008
129views more  IJCV 2008»
15 years 3 months ago
Minimal Aspect Distortion (MAD) Mosaicing of Long Scenes
Abstract Long scenes can be imaged by mosaicing multiple images from cameras scanning the scene. We address the case of a video camera scanning a scene while moving in a long path,...
Alex Rav-Acha, Giora Engel, Shmuel Peleg
PCM
2005
Springer
119views Multimedia» more  PCM 2005»
15 years 8 months ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
SIGMOD
2010
ACM
255views Database» more  SIGMOD 2010»
15 years 8 months ago
Large graph processing in the cloud
As the study of graphs, such as web and social graphs, becomes increasingly popular, the requirements of efficiency and programming flexibility of large graph processing tasks c...
Rishan Chen, Xuetian Weng, Bingsheng He, Mao Yang
GIS
2008
ACM
15 years 4 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
ACMACE
2006
ACM
15 years 9 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita