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DIGRA
2005
Springer
15 years 7 months ago
Architecting Scalability for Massively Multiplayer Online Gaming Experiences
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Rui Gil, José Tavares, Licinio Roque
ICFEM
2010
Springer
14 years 11 months ago
Reasoning about Safety and Progress Using Contracts
Designing concurrent or distributed systems with complex architectures while preserving a set of high-level requirements through all design steps is not a trivial task. Building up...
Imene Ben Hafaiedh, Susanne Graf, Sophie Quinton
GRID
2008
Springer
15 years 2 months ago
On correlated availability in Internet-distributed systems
As computer networks rapidly increase in size and speed, Internet-distributed systems such as P2P, volunteer computing, and Grid systems are increasingly common. A precise and acc...
Derrick Kondo, Artur Andrzejak, David P. Anderson
103
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GIS
2010
ACM
14 years 11 months ago
A data stream-based evaluation framework for traffic information systems
Traffic information systems based on mobile, in-car sensor technology are a challenge for data management systems as a huge amount of data has to be processed in real-time. Data m...
Sandra Geisler, Christoph Quix, Stefan Schiffer
COORDINATION
2000
Springer
15 years 6 months ago
Coordination and Access Control in Open Distributed Agent Systems: The TuCSoN Approach
Coordination and access control are related issues in open distributed agent systems, being both concerned with governing interaction between agents and resources. In particular, w...
Marco Cremonini, Andrea Omicini, Franco Zambonelli