Divide and conquer algorithms are a good match for modern parallel machines: they tend to have large amounts of inherent parallelism and they work well with caches and deep memory...
Traditionally, analysis of flow fields resulting from computational fluid dynamics (CFD) calculations is a sequential process. The flow area defined by surrounding geometry is tes...
Tracking can be considered a two-class classification problem between the foreground object and its surrounding background. Feature selection to better discriminate object from ba...
We propose a divide and conquer algorithm for the single resolution encoding of triangle mesh connectivity. Starting from a boundary edge we grow a zig-zag strip which divides the...
This paper presents recursion unrolling, a technique for improving the performance of recursive computations. Conceptually, recursion unrolling inlines recursive calls to reduce c...