Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
Facial feature localization is an important research area in both computer vision and pattern analysis. We present in this paper a hierarchical face model. It unifies both the gl...
We propose a novel framework for 3D reassembly, the task of assembling a solid object from its broken pieces. The primary challenge in this under-explored problem is to robustly e...
Devi Parikh, Rahul Sukthankar, Tsuhan Chen, Mei Ch...
Visualization of glyphs has a long history in medical imaging but gains much more power when the glyphs are properly placed to fill the screen. Glyph packing is often performed vi...
Mario Hlawitschka, Gerik Scheuermann, Bernd Hamann