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CHI
2007
ACM
16 years 6 days ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
CHI
2006
ACM
16 years 6 days ago
A goal-oriented web browser
Many users are familiar with the interesting but limited functionality of Data Detector interfaces like Microsoft's Smart Tags and Google's AutoLink. In this paper we si...
Alexander Faaborg, Henry Lieberman
CHI
2003
ACM
16 years 5 days ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
RECOMB
2005
Springer
16 years 4 days ago
Comparative Systems Biology of the Sporulation Initiation Network in Prokaryotes
Many years of experimental and computational molecular biology of model organisms such as Escherichia coli and Saccharomyces cerevisiae has elucidated the gene regulatory network i...
Michiel J. L. de Hoon, Dennis Vitkup
SIGMOD
2008
ACM
164views Database» more  SIGMOD 2008»
15 years 12 months ago
Finding frequent items in probabilistic data
Computing statistical information on probabilistic data has attracted a lot of attention recently, as the data generated from a wide range of data sources are inherently fuzzy or ...
Qin Zhang, Feifei Li, Ke Yi