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MICRO
2006
IEEE
155views Hardware» more  MICRO 2006»
15 years 10 months ago
In-Network Cache Coherence
With the trend towards increasing number of processor cores in future chip architectures, scalable directory-based protocols for maintaining cache coherence will be needed. Howeve...
Noel Eisley, Li-Shiuan Peh, Li Shang
MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 10 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
ICAT
2003
IEEE
15 years 9 months ago
Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
NOSSDAV
1992
Springer
15 years 8 months ago
Tactus: Toolkit-Level Support for Synchronized Interactive Multimedia
Tactus addresses problems of synchronizing and controlling various interactive continuous-time media. The Tactus system consists of two main parts. The first is a server that synch...
Roger B. Dannenberg, Thomas P. Neuendorffer, Josep...
IC
2003
15 years 5 months ago
Improving the Performance of Grid-Enabled MPI by Intelligent Message Compression
In the Grid computing, one of the most important issues related to the Message Passing Interface (MPI) is to guarantee the expected performance in the wide area networks. To achie...
Hwang-Jik Lee, Kyung-Lang Park, Kwang-Won Koh, Oh-...