Sciweavers

3192 search results - page 38 / 639
» The minimum latency problem
Sort
View
ACMACE
2005
ACM
15 years 3 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
TON
2012
13 years 11 days ago
Latency Equalization as a New Network Service Primitive
—Multiparty interactive network applications such as teleconferencing, network gaming, and online trading are gaining popularity. In addition to end-to-end latency bounds, these ...
Minlan Yu, Marina Thottan, Li (Erran) Li
EDBT
2008
ACM
135views Database» more  EDBT 2008»
15 years 10 months ago
Minimizing latency and memory in DSMS: a unified approach to quasi-optimal scheduling
Data Stream Management Systems (DSMSs) must support optimized execution scheduling of multiple continuous queries on massive, and frequently bursty, data streams. Previous approac...
Yijian Bai, Carlo Zaniolo
DATE
2000
IEEE
88views Hardware» more  DATE 2000»
15 years 2 months ago
Techniques for Reducing Read Latency of Core Bus Wrappers
Today’s system-on-a-chip designs consist of many cores. To enable cores to be easily integrated into different systems, many propose creating cores with their internal logic sep...
Roman L. Lysecky, Frank Vahid, Tony Givargis
CSCW
2011
ACM
14 years 5 months ago
It's about time: confronting latency in the development of groupware systems
The presence of network latency leads to usability problems in distributed groupware applications. Example problems include difficulty synchronizing tightly-coupled collaboration...
Cheryl Savery, T. C. Nicholas Graham