Design aspects and software modelling for ubiquitous real-time camera system are described in this paper. We propose system architecture using a network of inexpensive cameras and...
Chang Hong Lin, Wayne Wolf, Andrew Dixon, Xenofon ...
Byzantine consensus in asynchronous message-passing systems has been shown to require at least 3f + 1 processes to be solvable in several system models (e.g., with failure detecto...
Miguel Correia, Giuliana Santos Veronese, Lau Cheu...
Two different types of development tasks are distinguished: Clear and unclear development tasks. Based on hypotheses from organizational theory two different designs of software d...
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
— The integration of heterogeneous data sources is one of the main challenges within the area of data engineering. Due to the absence of an independent and universal benchmark fo...