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» The relation between protocols and games
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SI3D
2005
ACM
15 years 3 months ago
Interest management middleware for networked games
In this paper we present an implementation of an interest management scheme using standard message oriented middleware (MOM) technologies to provide scalable message dissemination...
Graham Morgan, Fengyun Lu, Kier Storey
87
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ICCBR
2005
Springer
15 years 3 months ago
Language Games: Solving the Vocabulary Problem in Multi-Case-Base Reasoning
The problem of heterogeneous case representation poses a major obstacle to realising real-life multi-case-base reasoning (MCBR) systems. The knowledge overhead in developing and ma...
Paolo Avesani, Conor Hayes, Marco Cova
CCS
2008
ACM
14 years 11 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
GLOBECOM
2008
IEEE
15 years 4 months ago
A Secure VANET MAC Protocol for DSRC Applications
— Vehicular ad hoc networking is an important component of Intelligent Transportation Systems. The main benefit of vehicular ad hoc network (VANET) communication is seen in activ...
Yi Qian, Kejie Lu, Nader Moayeri
EDUTAINMENT
2007
Springer
15 years 3 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee