Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement: A collection of anonymous ...
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Abstract. Wireless LAN (WLAN) refers to the wireless network environment constructed indoors or outdoors, by using either the radio or light wave technology instead of wire signals...
An increasing level of cooperation between public administrations nowadays on national, regional and local level requires methods to develop interoperable EGovernment systems and ...
We propose two unstructured file sharing games, unilateral and bilateral unstructured file sharing games, to study the interaction among self-interested players (users) of unstruct...
Honggang Zhang, Giovanni Neglia, Donald F. Towsley...