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IPPS
2008
IEEE
15 years 4 months ago
Software monitoring with bounded overhead
In this paper, we introduce the new technique of HighConfidence Software Monitoring (HCSM), which allows one to perform software monitoring with bounded overhead and concomitantl...
Sean Callanan, David J. Dean, Michael Gorbovitski,...
IPPS
2007
IEEE
15 years 4 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
QEST
2007
IEEE
15 years 4 months ago
GRIP: Generic Representatives in PRISM
We give an overview of GRIP, a symmetry reduction tool for the probabilistic model checker PRISM, together with experimental results for a selection of example specifications. 1 ...
Alastair F. Donaldson, Alice Miller, David Parker
ICC
2007
IEEE
161views Communications» more  ICC 2007»
15 years 4 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
AIIA
2007
Springer
15 years 3 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas