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AAAI
2004
15 years 1 months ago
A General Solution to the Graph History Interaction Problem
Since the state space of most games is a directed graph, many game-playing systems detect repeated positions with a transposition table. This approach can reduce search effort by ...
Akihiro Kishimoto, Martin Müller 0003
ATAL
2006
Springer
15 years 3 months ago
Learning the task allocation game
The distributed task allocation problem occurs in domains like web services, the grid, and other distributed systems. In this problem, the system consists of servers and mediators...
Sherief Abdallah, Victor R. Lesser
ATAL
2005
Springer
15 years 5 months ago
An agent-based approach for managing symbiotic simulation of semiconductor assembly and test operation
The rapid changing business environment of high-tech asset intensive enterprises such as semiconductor manufacturing constantly drives production managers to look for better solut...
Malcolm Yoke-Hean Low, Kong Wei Lye, Peter Lenderm...
102
Voted
ATAL
2011
Springer
13 years 11 months ago
Information elicitation for decision making
Proper scoring rules, particularly when used as the basis for a prediction market, are powerful tools for eliciting and aggregating beliefs about events such as the likely outcome...
Yiling Chen, Ian A. Kash
ATAL
2010
Springer
15 years 24 days ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat