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CHI
2000
ACM
15 years 4 months ago
Talking in circles: designing a spatially-grounded audioconferencing environment
This paper presents Talking in Circles, a multimodal audioconferencing environment whose novel design emphasizes spatial grounding with the aim of supporting naturalistic group in...
Roy Rodenstein, Judith S. Donath
CHI
2008
ACM
16 years 5 days ago
Effect of agent appearance on people's interpretation of agent's attitude
We conducted psychological experiments in which participants were presented with artificial sounds that were intended to convey the attitudes of three different agents: a Mindstor...
Takanori Komatsu, Seiji Yamada
INTETAIN
2005
Springer
15 years 5 months ago
Adding Playful Interaction to Public Spaces
Public spaces are interactive by the very fact that they are designed to be looked at, walked around, and used by multitudes of people on a daily basis. Architects design such spac...
Amnon Dekel, Yitzhak Simon, Hila Dar, Ezri Tarazi,...
CHI
2009
ACM
15 years 6 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
CHI
2008
ACM
16 years 5 days ago
Recovering trust and avoiding escalation: an overlooked design goal of social systems
The online trust discussion is focused on mechanisms for building and maintaining user trust. This paper introduces the relevance of providing for the repair of trust breakdowns. ...
Asimina Vasalou, Jens Riegelsberger