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» Three Faces of Human-Computer Interaction
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CHI
2006
ACM
16 years 8 days ago
symSpline: symmetric two-handed spline manipulation
We introduce symSpline: a symmetric, dual-mouse technique for the manipulation of spline curves. In symSpline, two cursors control the positions of the ends of the tangent to an e...
Celine Latulipe, Stephen Mann, Craig S. Kaplan, Ch...
CHI
2005
ACM
16 years 8 days ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
CHI
2004
ACM
16 years 7 days ago
Finding meaningful uses for context-aware technologies: the humanistic research strategy
Human?computer interaction (HCI) is undergoing a paradigm change towards interaction that is contextually adapted to rich use situations taking place "beyond the desktop"...
Antti Oulasvirta
CHI
2002
ACM
16 years 7 days ago
Creating principal 3D curves with digital tape drawing
Previous systems have explored the challenges of designing an interface for automotive styling which combine the metaphor of 2D drawing using physical tape with the simultaneous c...
Tovi Grossman, Ravin Balakrishnan, Gordon Kurtenba...
CHI
2010
ACM
15 years 6 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty