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» Three Faces of Human-Computer Interaction
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CHI
2006
ACM
16 years 7 days ago
Watching the cars go round and round: designing for active spectating
Spectating at sport events is a common and popular leisure activity worldwide. Recently spectating has also become a topic of interest to CHI, particularly the design of technolog...
Barry A. T. Brown, Daniel Normark, Eric Laurier, M...
CHI
2006
ACM
16 years 7 days ago
Do security toolbars actually prevent phishing attacks?
Security toolbars in a web browser show security-related information about a website to help users detect phishing attacks. Because the toolbars are designed for humans to use, th...
Min Wu, Robert C. Miller, Simson L. Garfinkel
CHI
2006
ACM
16 years 7 days ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CHI
2005
ACM
16 years 7 days ago
No task left behind?: examining the nature of fragmented work
We present data from detailed observation of 24 information workers that shows that they experience work fragmentation as common practice. We consider that work fragmentation has ...
Gloria Mark, Justin Harris, Víctor M. Gonz&...
CHI
2005
ACM
16 years 7 days ago
Smart laser-scanner for 3D human-machine interface
The problem of tracking hands and fingers on natural scenes has received much attention using passive acquisition vision systems and computationally intense image processing. We a...
Álvaro Cassinelli, Masatoshi Ishikawa, St&e...