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» Three approaches to object evolution
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MC
2003
102views Computer Science» more  MC 2003»
15 years 5 months ago
Embedded Interactive Systems: Toward Everyday Environments as the Interface
Under headings such as ubiquitous, invisible and ambient computing, new approaches to human-computer interfacing are investigated that give primacy to the physical world. It is en...
Hans-Werner Gellersen
CSSE
2008
IEEE
15 years 11 months ago
The Relation of Version Control to Concurrent Programming
Version control helps coordinating a group of people working concurrently to achieve a shared objective. Concurrency control helps coordinating a group of threads working concurre...
Annette Bieniusa, Peter Thiemann, Stefan Wehr
ISSRE
2002
IEEE
15 years 9 months ago
Optimal Allocation of Testing Resources for Modular Software Systems
In this paper, based on software reliability growth models with generalized logistic testing-effort function, we study three optimal resource allocation problems in modular softwa...
Chin-Yu Huang, Jung-Hua Lo, Sy-Yen Kuo, Michael R....
ICCV
1995
IEEE
15 years 8 months ago
Segmented Shape Descriptions from 3-View Stereo
Abstract: We address the recovery of segmented, 3-0 descriptions of an object from intensity images. We use three views of an objectfrom slightly different viewpointsas our input. ...
Parag Havaldar, Gérard G. Medioni
ECCV
2010
Springer
13 years 10 months ago
Voting by Grouping Dependent Parts
Hough voting methods efficiently handle the high complexity of multiscale, category-level object detection in cluttered scenes. The primary weakness of this approach is however t...
Pradeep Yarlagadda, Antonio Monroy and Bjorn Ommer