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SI3D
2005
ACM
15 years 3 months ago
Real-time relief mapping on arbitrary polygonal surfaces
This paper presents a technique for mapping relief textures onto arbitrary polygonal models in real time. In this approach, the mapping of the relief data is done in tangent space...
Fabio Policarpo, Manuel M. Oliveira, João L...
TOG
2002
212views more  TOG 2002»
14 years 9 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
RT
2004
Springer
15 years 2 months ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger
IPMI
2009
Springer
15 years 10 months ago
Inverse-Consistent Surface Mapping With Laplace-Beltrami Eigen-Features
Abstract. We propose in this work a novel variational method for computing maps between surfaces by combining informative geometric features and regularizing forces including inver...
Arthur W. Toga, Jonathan H. Morra, Paul M. Thompso...
SIGGRAPH
1996
ACM
15 years 1 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik