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CEC
2008
IEEE
15 years 4 months ago
Generating massive high-quality random numbers using GPU
— Pseudo-random number generators (PRNG) have been intensively used in many stochastic algorithms in artificial intelligence, computer graphics and other scientific computing. ...
Wai-Man Pang, Tien-Tsin Wong, Pheng-Ann Heng
CLUSTER
2008
IEEE
15 years 4 months ago
Context-aware address translation for high performance SMP cluster system
—User-level communication allows an application process to access the network interface directly. Bypassing the kernel requires that a user process accesses the network interface...
Moon-Sang Lee, Joonwon Lee, Seungryoul Maeng
DATE
2008
IEEE
168views Hardware» more  DATE 2008»
15 years 4 months ago
Cycle-approximate Retargetable Performance Estimation at the Transaction Level
This paper presents a novel cycle-approximate performance estimation technique for automatically generated transaction level models (TLMs) for heterogeneous multicore designs. The...
Yonghyun Hwang, Samar Abdi, Daniel Gajski
DSRT
2008
IEEE
15 years 4 months ago
A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
GLOBECOM
2008
IEEE
15 years 4 months ago
K-Best Sphere Detection for the Sphere Packing Modulation Aided SDMA/OFDM Uplink
—Recently, the turbo-detected Sphere Packing (SP) aided Space-Time Block-Coding (STBC) STBC-SP scheme was demonstrated to provide useful performance improvements over conventiona...
Li Wang, Osamah Alamri, Lajos Hanzo