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NETGAMES
2003
ACM
15 years 4 months ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
80
Voted
ESANN
2006
15 years 15 days ago
Connection strategies in neocortical networks
This study considers the impact of different connection strategies in developing neocortical networks. An adequate connectivity is a requisite for synaptogenesis and the developme...
Andreas Herzog, Karsten Kube, Bernd Michaelis, Ana...
VTC
2007
IEEE
15 years 5 months ago
On Preamble Length of OFDM-WLAN
— A preamble technique for synchronization and channel estimation introduces transmission delay and wastes capacity unavoidably due to the time loss before data transmission. In ...
Ting-Jung Liang, Wolfgang Rave, Gerhard Fettweis
RTAS
2009
IEEE
15 years 5 months ago
Execution Strategies for PTIDES, a Programming Model for Distributed Embedded Systems
—We define a family of execution policies for a programming model called PTIDES (Programming Temporally Integrated Distributed Embedded Systems). A PTIDES application (factory a...
Jia Zou, Slobodan Matic, Edward A. Lee, Thomas Hui...
HT
1998
ACM
15 years 3 months ago
XHMBS: A Formal Model to Support Hypermedia Specification
This paper introduces XHMBS (the eXtended Hyperdocument Model Based on Statecharts) to support the formal specification of general hypermedia applications. XHMBS uses a novel form...
Fabiano Borges Paulo, Marcelo Augusto Santos Turin...