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DSRT
2008
IEEE
14 years 11 months ago
RTPROC: A System for Rapid Real-Time Prototyping in Audio Signal Processing
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
Hauke Krüger, Peter Vary
ISCA
2012
IEEE
279views Hardware» more  ISCA 2012»
13 years 2 days ago
Staged memory scheduling: Achieving high performance and scalability in heterogeneous systems
When multiple processor (CPU) cores and a GPU integrated together on the same chip share the off-chip main memory, requests from the GPU can heavily interfere with requests from t...
Rachata Ausavarungnirun, Kevin Kai-Wei Chang, Lava...
VTC
2007
IEEE
158views Communications» more  VTC 2007»
15 years 3 months ago
Efficient Spatial Reuse in Multi-Radio, Multi-Hop Wireless Mesh Networks
— In the paper, we propose a novel scheduling mechanism without modifying the existing IEEE 802.11 MAC, called wireless Radio-Matching Protocol (RMP). It takes account of interfe...
Da-Ren Guo, Kuochen Wang, Lung-Sheng Lee
IWSOS
2009
Springer
15 years 2 months ago
Self-organized Data Redundancy Management for Peer-to-Peer Storage Systems
In peer-to-peer storage systems, peers can freely join and leave the system at any time. Ensuring high data availability in such an environment is a challenging task. In this paper...
Yaser Houri, Manfred Jobmann, Thomas Fuhrmann
SIGIR
2010
ACM
14 years 9 months ago
Scalability of findability: effective and efficient IR operations in large information networks
It is crucial to study basic principles that support adaptive and scalable retrieval functions in large networked environments such as the Web, where information is distributed am...
Weimao Ke, Javed Mostafa