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CG
2006
Springer
14 years 9 months ago
Interruptible collision detection for deformable objects
This paper presents an approach to performing time-critical collision detection for deformable objects. The deformable objects are represented by dense meshes and their deformatio...
César Mendoza, Carol O'Sullivan
CSSE
2008
IEEE
15 years 3 months ago
Simulation on Random Motion of Numerous Spheres with Collision-Event-Driven Approach
: Computer simulation on random motion of numerous moving spheres is widely used. This paper presents a collision-event-driven approach that efficiently implements the simulation o...
Hu Qitu, Deng Xiao, Zhang Xiaolin
74
Voted
VR
2007
IEEE
184views Virtual Reality» more  VR 2007»
15 years 3 months ago
Balanced Hierarchies for Collision Detection between Fracturing Objects
The simulation of fracture leads to collision-intensive situations that call for efficient collision detection algorithms and data structures. Bounding volume hierarchies (BVHs) ...
Miguel A. Otaduy, Olivier Chassot, Denis Steineman...
VC
2008
117views more  VC 2008»
14 years 9 months ago
Adjacency-based culling for continuous collision detection
We present an efficient approach to reduce the number of elementary tests for continuous collision detection between rigid and deformable models. Our algorithm exploits the connect...
Min Tang, Sung-Eui Yoon, Dinesh Manocha
ISVC
2005
Springer
15 years 2 months ago
Comparing Sphere-Tree Generators and Hierarchy Updates for Deformable Objects Collision Detection
Abstract. This paper presents a quantitative evaluation of the accuracy of different sphere-tree construction methods when they are used in deformable bodies. The methods evaluate...
M. Garcia, S. Bayona, Pablo Toharia, C. Mendoza